pro SMEIremoteDisplay__define ;+ ; NAME: ; SMEIremoteDisplay__define ; PURPOSE: ; Defines SMEIremoteDisplay class structure ; CATEGORY: ; SMEIremote ; CALLING SEQUENCE: ; display = obj_new('SMEIremoteDisplay') ; INPUTS: ; INCLUDE: @compile_opt.pro ; On error, return to caller ; PROCEDURE: ; MODIFICATION HISTORY: ; AUG-2002, Paul Hick (UCSD/CASS; pphick@ucsd.edu) ;- struct = {SMEIremoteDisplay, $ display : 0L , $ binary : 0L , $ tiff8 : 0L , $ tiff24 : 0L , $ bmp8 : 0L , $ bmp24 : 0L , $ gif : 0L , $ ppm : 0L , $ png : 0L , $ interleave : 0L , $ xysize : lonarr(2), $ vertex : vertex, $ polygon : polygon, $ colortable : colortable, $ white : White, $ black : Black, $ purple : Purple, $ red : Red, $ green : Green, $ greyish : Greyish, $ yellowish : Yellowish, $ blueish : Blueish, $ reddish : Reddish, $ markbody : MarkBody, $ bodycolor : BodyColor, $ realbodyradius: RealBodyRadius, $ fakebodyradius: FakeBodyRadius, $ addbodymap : AddBodyMap, $ bodymap : BodyMap, $ rgbo : rgbo, $ rgb_range_v : rgb_index_v, $ rgb_range_b : rgb_index_b, $ full_range_v: data_range_v, $ full_range_b: data_range_b } return & end